Fortune favours the bold, the risk takers and those prepared to kill. It was a huge leap from the attrition based, deadlocked warfare of the First World War. The fact that an entirely new fighting military concept “blitzkrieg” lead to such astonishing early victories for a fairly newly organised military force- the Nazis - pays testament to this. Aggression - World War II was a war where aggression favoured the victors. The below are some guiding principles and tips I have for the game.ġ. I've played the single player campaigns of these game countless times, I still cannot get over the thrill and the visceral ferocity of the combat. It's intense, it's realistic, it's brutal, it's ferocious and it's satisfying. Simply put - it's the best RTS I have ever played. I even brought an expensive gaming laptop back in 2014 JUST so I could play Company of Heroes 2. Ten years in which I have graduated, gotten a stable job, married and had a daughter. Life’s too short to worry otherwise about difficulty levels and what being unable to play on harder modes says about your competence with gaming or by extension life (trust me, for some people, when gaming is an important part of your life, it can reach that level of introspection).īut here I am having played Company of Heroes, Opposing Fronts, Tales of Valor and its several mods for more than ten years now. If playing on Easy means you enjoy it then. At the end of the day a game is meant to be enjoyed. Regarding difficulty, I’ll say this much there’s no shame in playing on Easy mode. I ONLY ever play skirmish, maybe 5 or 6 times in ten years against an opponent (I don't have the time or the patience to find an opponent). Can games be anxiety ridden and tense affairs with little to no fun? Again, absolutely yes. Is it unfair? Absolutely Yes, the rate at which the computer spawns units is simply impossible.
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